Random header image... Refresh for more!

Arcade Trap Week: Sound Breakdown

Aldrich Tangpos So if you read/saw Monday’s blog post, you now have some idea of how the animation for the short film was created - but that is only half the story. The other half… sound!

Actually, as a quick side note, some people feel that it is actually more than half the story - because a lot of people are okay with watching shoddy pictures but won’t tolerate bad sound. Just ask Blair Witch Project distributor - $10k to shoot the pictures and then $1 million for the sound mix.

Okay, so that you can get the whole story, I created this video to give you an idea of what went into creating the soundscape for the Big Boss sequence in Arcade Trap. It covers atmos, foley/spotting, voice and music.

Hope it pleases your ears! ;-)



Arcade Trap - Sound Breakdown

In case you haven’t seen the animation and are wondering what all this Arcade Trap jabbering is about then you can watch it for free right here.

You want to fight!

0 comments

There are no comments yet...

Kick things off by filling out the form below.

You must log in to post a comment.