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Character Designs for Arcade Trap

Adam Walker As part of the Arcade Trap week! enjoy this insight into the character design process behind the short.

Big Boss Character

The final villain that the Game Boy encounters before his untimely demise is the huge (and imaginatively named) Big Boss. The character was envision as a cyborg minotaur. The extreme asymmetrical physiology created some great opportunities for the animation of weight transfer across the various parts of his body.

Ninja Characters

Ninja’s don’t need much explanation - a ninja is a ninja! :-) Our particular design angle for these enemies was to give them massive arms (particularly forearms) so they had an ape feel. The red glowing eye were a small touch to set off the otherwise black outfit.

Critter Characters

These pesky creatures started out heavily referencing the Goomba’s from the Mario games. Although this was interesting reference, ultimately we decided that something a bit more teethy would be better - playing up the cute ball transforming into a savage set of spiky teeth (we used the creatures from Galaxy Quest as a great reference for this).

GameBoy Character

The Game Boy was a relatively simple design, just playing with the over-sized head to play up the cute factor. The simple geometric structure to the boy’s face lead us to give him some relatively impressive eyebrows (for a kid at least) to aid in the animation of his expressions.

Skeleton Characters

Once again the skeletons were a pretty straightforward concept - the primary design consideration was just how much of the bone detail to remove. So that the skeletons felt like they belonged in the “polygonized” world, that is the visual motif throughout the whole film, a lot of the detail of a real-life skeleton had to be removed.

Game Guy

Obviously this is a blatant reference to the jumpsuit worn by Bruce Lee in Game of Death. As this chap was only ever seen through the fat pixels of the arcade machine, we thought we could get away with this homage without being too lame. :-P

A collection of random sketchpad pages







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